![]() This skill allows you to deal damage to your enemies in a specific direction and inflict bleeding on the enemies for 5 seconds. This skill allows you to dash forward 4.5 yards leaving a spirit behind which will return to you dragging enemies in its path and causing damage. This skill allows you to rapidly attack an enemy seven times hoarding 50% extra damage on each target hit more than once. The more you charge longer, the more your damage and range will be. This allows you to initiate a swirl of wind pulling your enemies and causing damage. It can clear out when you're in trouble or initiate combat when you are not.Image via Blizzard Entertainment 4. Finally, Wave Strike is a great choice, dealing damage and carrying enemies forward. You can combo this off Mystic Strike to get clear and deal damage. Check out: Diablo Immortal YouTuber can’t find any matches after spending £100K on gameĬyclone Strike is a necessary ability that pulls in all your enemies, lining them up for a big hit.It can be replaced with Mystic Strike later that also sends you forward, but this is a much more mobile skill than Flying Kick. Then Flying Kick is another solid ability that sends you hurtling into a crowd. Seven-Sided Strike is one of the first abilities you can, deal AOE damage immediately around you. You can then use its ultimate, Lightning Flux, to deal more damage and develop a shield. ![]() The teleport has a three-second countdown but is pretty strong if timed right. Starting us off, the Fists of Thunder are a solid basic attack, teleporting you to nearby enemies and dealing damage. Flying Kick (replace with Mystic Strike when able)
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